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Regarding “Against Camel Case” [Dec. 2nd, 2009|05:35 pm]

Caleb Crain’s article “Against Camel Case” in the New York Times is part informative historical information, and part silly exhortation. And through it all he doesn’t address the most important issue, that being, shouldn’t it be spelled “CamelCase”?

Actually, what I think he misses is the more interesting issue, which is that while the advent of writing initially helped to “fix” language so that it evolved somewhat more slowly (well, English, anyway), the greater use of writing for a wider variety of communication has cause the written form of the language to evolve rapidly and in unpredictable ways: The ubiquity of acronyms (LOL, WTF, IMHO and their brethren), which evolved (sort of) into L33Tspeak and text message lingo (which seems closely related in spirit, if not in derivation), which has started creeping out of the Internet and into student papers and such.

Language evolves. These things happen. I’m as pedantic as the next guy (probably much more pedantic than the next guy) about using correct grammar and spelling (typos and my meandering run-on sentences notwithstanding), but arguing for uniformity seems hopeless at best, senseless at worst. Set against some of the linguistic developments of the Internet age, camel case seems relatively innocuous.

Crain’s historical notes on the subtraction and later restoration of spaces in Latin is fascinating (separation of words by spaces was dropped completely? Wow), but I think he’s missing the forest for the trees: It’s pretty drastic to drop what is the functional demarcation between units, but not nearly as much so to drop a demarcation within a unit. “Bank of America” doesn’t mean “this is the bank of the entire nation” (there are, after all, other banks), but rather “this is a bank whose unique name is ‘Bank of America’”. That’s probably not that BofA wants their name to mean, but in practice that’s what people use the name to mean. And I expect that BofA recognized this when they changed their name (if only temporarily) to “BankAmerica”. (They might also have wanted to avoid people accidentally abbreviating their name with a term that could be pronounced ‘boh-fah’, though I have always heard people pronounce it as ‘bee-of-ay’.) The whole term is a unit, and the spacing is almost irrelevant.

Camel case is currently used in terms intended to sound trendy or cool (or that’s how I interpret it, anyway). Obviously, YMMV as to whether it sounds that way, but the intent, I think, is to convey that little extra emphasis. (Whether or not camel case is appropriate for a given company or product is another matter.) But I hardly think the loss of a few spaces is worth much fuss. At best, it might be grounds for a slippery slope argument, and we all know how much those are worth. It seems more likely that camel case is just one of Crain’s pet peeves.

The evolution of language is a fascinating thing, and it’s going to happen whether we want it to or not, and probably in ways we can’t anticipate. It’s just one more way the information era is changing and challenging the nature of our lives and our world.

(Crossposted from Fascination Place)
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Bad Happenings [Dec. 1st, 2009|09:51 pm]

So in the last few days I’ve learned of the deaths of two friends-of-friends, and that an acquaintance had surgery for a brain tumor.

That certainly makes my little day-to-day annoyances seem insignificant.

(Crossposted from Fascination Place)
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This Week’s Haul [Nov. 28th, 2009|12:13 pm]

In addition to the usual comics, this week fans of superhero noir can buy the collected Incognito by Brubaker & Phillips, and fans of Alan Moore can pick up the second volume of Saga of the Swamp Thing in hardcover (containing perhaps the single best issue of that series, when Swampy descends into hell to rescue his love’s soul). Both recommended.

  • Blackest Night #5 of 8, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Green Lantern #48, by Geoff Johns, Doug Mahnke, Christian Alamy & Tom Nguyen (DC)
  • Justice League of America #39, by James Robinson, Mark Bagley & Rob Hunter (DC)
  • Justice Society of America #33, by Bill Willingham, Matthew Sturges & Jesus Merino (DC)
  • Madame Xanadu #17, by Matt Wagner, Amy Reeder Hadley & Richard Friend (DC/Vertigo)
  • Saga of the Swamp Thing book two HC, by Alan Moore, Stephen Bissette & John Totleben, with Shawn McManus, Ron Randall, Bernie Wrightson, Rick Veitch & Alfredo Alcala (DC)
  • Fantastic Four #573, by Jonathan Hickman, Neil Edwards & Andrew Currie (Marvel)
  • Guardians of the Galaxy #20, by Dan Abnett, Andy Lanning, Brad Walker & Victor Olazaba (Marvel)
  • The Incredible Hercules #138, by Greg Pak, Fred Van Lente & Rodney Buchemi (Marvel)
  • Immortal Weapons #5 of 5, by David Lapham & Arturo Lozzi, and Duane Swierczynski & Hatuey Diaz (Marvel)
  • Criminal: The Sinners #2, by Ed Brubaker & Sean Phillips (Marvel/Icon)
  • Incognito TPB, by Ed Brubaker & Sean Phillips (Marvel/Icon)
  • Powers volume 3 #1, by Brian Michael Bendis & Michael Avon Oeming (Marvel/Icon)
Justice League of America #39 This is the last week for the Blackest Night ring-giveaway tie-ins, and the last comic I’ve picked up for it that I don’t regularly buy is Justice League of America. This series was launched after the cancellation of JLA (the one best known for Grant Morrison’s run, but which ran for another 6 years or so after he left), and has been rather controversial due to musical writers, and more-provocative-than-usual drawings of the heroines (you’d think this wouldn’t be a big surprise, but apparently it was pretty bad). The current creative team consister of Mark Bagley, one of the fastest artists in the business and in some ways a throwback to the superhero artists of yesteryear, and James Robinson, best known for his great Starman series of the 90s, but who has himself been generating some controversy in his Justice League: Cry For Justice mini-series. This, along with a rotating cast, has kept me far, far away from the JLA in recent years.</p>

This Blackest Night issue is a horrible introduction to the series for new readers coming in via the tie-in. It focuses on a group of third-string Leaguers (Red Tornado – the original third-stringer, Plastic Man, Gypsy, Vixen, Dr. Light and Zatanna) entering the decimated Hall of Justice (yes, the JLA is now headquartered in the building from the Super Friends TV series; gah), and facing the zombie villains and heroes who were entombed in the basement of the JLA’s headquarters. Zatanna’s father Zatara is among the zombies, as is Vibe, the much-loathed member of “Justice League Detroit” from the 80s. It’s all a big fight against insurmountable odds in a shadowy setting, and as such seems completely meaningless.

This may be the worst Blackest Night tie-in I’ve read, as it reduces the series – whose premise got tiresome pretty quickly anyway – to its lowest common denominator. Bagley’s art is okay, although his style has veered towards being more cartoony than I prefer. But certainly this doesn’t give me any reason to keep reading the series after this issue. Awful.

Fantastic Four #573 Mark Millar and Bryan Hitch’s run on Fantastic Four seemed to be largely overlooked critically, and didn’t really help the sales of the series. But for all that Millar is a big-name comics writer (even though his writing is 180 degrees away from what I enjoy), it’s been his successor, Jonathan Hickman, whose run – now all of 4 issues old – has been getting the word of mouth. Indeed, when I decided a couple of weeks ago to check it out, I found his first two issues, but his third issue was sold out at my usual store, and at the next store I went to, and had only one copy remaining at the third store. Honestly I’d never even heard of Hickman before, but that’s not necessarily a bad thing.

In the text page of last month’s issue, #572, Hickman makes an insightful observation:

Well, one of the biggest perceived problems I see is it’s not perceived as a book about the Fantastic Four anymore. I think, because of all the tent-pole events Marvel has been doing, and how integral to their story Mr. Fantastic has been, the book – heck, the entire FF universe – has become, by inclusion of exclusion, completely Reed-centric… almost like it’s Mr. Richards and his merry band of heroes.

I think this is spot-on: By virtue of his leadership skills and brilliant mind, Reed has always had a tendency to overwhelm everyone else. For many years, writers would take various tacks to either make the other three characters more prominent (the Thing and Human Torch’s larger-than-life personalities, John Byrne making the Invisible Woman more capable and showing his truly powerful her abilities could be), or by crippling Reed in some way (moving him off the stage for a while, making him depressed or cursed by self-doubt or playing up his problems relating to normal humans), and it worked to a greater or lesser degree. (To be fair, my clinical descriptions of how the writers handled the team dynamics don’t do justice to the actual stories, which are often quite entertaining. I’m just sayin’.) Anyway, Millar’s run was just the apex of the long-term move towards making Reed’s intellect truly world-changing, practically rendering his teammates superfluous. The first two stories in Millar’s run (which I’ve read in paperback form) focus on world-changing intellects as great as Reed’s, so any true solution to their challenges have to come from Reed himself, with his teammates being just the muscle to get the job done. Millar loves to play with world-changing intellects in his characters, but I find his portrayals of them to be grim and depressing, and considering the FF have at their best been first-and-foremost an adventure magazine, rooted in the Doc Savage pulp tradition, the book ends up not seeming like the FF.

So Hickman seems intent on pulling back from all that, and ironically he starts his run with a 3-part story focusing on Reed (the irony of which he acknowledges in the aforementioned text page), followed by this month’s issue, in which Ben and Johnny travel to Nu-World (a duplicate Earth) to deal with the long-term ramifications of one of the stories from Millar’s run, and in which we learn that Reed and Sue’s daughter Valeria is smarter than Reed himself, albeit keeping that mostly to herself.

Hickman has set himself a big challenge in trying to rework the team into a team. The Reed story is actually pretty effective in helping ground Reed in his family by showing him how his life could go if he’s not careful, and in showing him in flashback as a child interacting with his father. It’s a first step, but a good one. This issue is less effective, as the notion that Valeria is that smart is just nuts (contrasting her with Franklin being rather, well, childish – despite having been shown as mature for his age in years past – is also annoying). While I can’t fault Hickman trying to tie up loose ends from Millar’s run, I rather wonder if he’d have gotten more mileage out of just ignoring those loose ends altogether.

As a set, these four issues are not a bad start to a run, but I think Hickman’s taking it maybe a little too slow to get the FF to where he wants them to be. Maybe I’m just impatient.

Artwise, Dale Eaglesham is the regular artist on the series, and his work has improved since he pencilled Justice Society of America for DC. #573 has fill-in art by Neil Edwards and Andrew Currie. I haven’t seen Edwards’ work before, but his layouts and pencils here seem like a dead ringer for Bryan Hitch’s work. That’s not a bad thing (especially if you’re a Hitch fan), but it is a little creepy. Still, you have nothing to worry about as far as the art goes; I think these guys are up to drawing anything Hickman can give them.

By the way, the cover to the left has absolutely nothing to do with the contents of the story. I assume this was intentional, since Ben, Johnny, Franklin and Valeria were going to Nu-World on a vacation, but the trip turns out rather differently than planned, so I suspect the cover is intended to make the reader surprised by where the story goes. It’s dirty pool, though; lying about the contents is almost worse than having a generic cover which doesn’t mean anything. Nice try, though.

Powers #1 I have not been a fan of Brian Michael Bendis’ series in the Marvel Universe, but I am quite a fan of his series Powers, drawn by Michael Avon Oeming. The series’ original premise was a couple of beat cops who investigate crimes involving super-powers. The series evolved considerably through its first two runs, as we learn that detective Christian Walker used to be a hero himself before he lost his powers (and his background is very unusual indeed). Then the United States outlawed the use of powers. But then Walker gained new powers as the cosmic defender of Earth (a fact he keeps secret), and his partner, Deena Pilgrim, gained rather darker powers through a virulent drug going around the city. The second series resolved quite a few things in rather satisfying manner, and then the series went on hiatus. If that had been the end of it, it was a good note to go out on. Happily, the series has been relaunched with its third #1 issue this week.

This issue gets back to the series’ cop-detective roots, as Walker and his new partner, Enki Sunrise (no, really), investigate the death of an old man whom Walker seems to remember from a different era in his life. Walker and Sunrise have an uneasy relationship (other cops aren’t too fond of them either), but it’s nice to see that Walker seems more sure of himself these days than back when the series began; he’s really developed as a character (which is saying something, considering his background).

In many ways Powers is the original superhero noir series of the current era, and this issue looks like a good jumping-on point for people who haven’t read the earlier stories (although all of them have been collected in paperback – and many in hardcover). So if this sounds like your kind of thing, then definitely check it out. It’s good.

(Crossposted from Fascination Place)
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Thankful [Nov. 27th, 2009|09:24 pm]

Yesterday I was thankful for having a fun, low-key Thanksgiving at the house of our friends Chad & Camille, with Susan and Subrata also attending. Plus we had one toddler (S&S’s), two infants (C&C’s), and two dogs (also C&C’s), and the obligatory plenty of food, supplied by all of us. (Well, Debbi took care of our contributions.)

In the evening Debbi and I watched Up on DVD. I liked it quite a bit when I saw it in the theatre, and I liked it just as much this time. The more I think about it, the more I think it is Pixar’s best film. Its ridiculous premises are inventive and audacious, but more importantly they’re surprising; the film heads in unexpected directions and yet holds together. It works because it sticks to its emotional center, that of Carl finding meaning in his life after leaving everything he’s known behind him. It’s certainly the most emotionally resonant film in Pixar’s catalog.

Today I’m thankful for my cat Jefferson, who went to the vet for dental surgery, and who fortunately had ‘only’ an infected tooth that needed to be pulled, and nothing worse (like a tumor). He’s home now, a little groggy, has been wolfing down soft cat food and drinking lots of water, blinking at the bright lights, and slowly getting back to normal. The other cats were perplexed by his absence, and have been mostly leaving him alone since he returned.

But for a 15-year-old cat, he’s doing pretty good. He’ll be on soft food and taking antibiotics for a while, but hopefully a good night’s sleep will get his personality back to normal.

And then I’ll really be thankful.

(Crossposted from Fascination Place)
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Matthew Hughes: Majestrum [Nov. 24th, 2009|09:57 pm]

The back cover touts this novel as “Sherlock Holmes meets The Dying Earth“, and it’s not far wrong: The protagonist, Henghis Hapthorn, the foremost “discriminator” of his time, is an ultra-rationalist detective in the Holmes mode (right down to the brusque attitude), and he lives in an era in which an age of science is coming to an end, to be replaced by an age of magic. The book diverges from its high concept there, however: This age is merely the latest to be ruled by science, and the pendulum has swung many times in the past (our own era has been lost to antiquity), and science still rules the day, although thaumaturges are popping up here and there, heralding the coming change. Moreover, Hapthorn himself has had several encounters with forerunners of the new age, and his most recent one turned his integrator (basically, his personal digital assistant) into a mammalian familiar, and also brought his intuitive side out into its own fully-realized personality which now shares Hapthorn’s mind. Although he tries to, Hapthorn doesn’t suffer this upsetting of his status quo with a lot of dignity.

That’s just the background for the book, which starts with Hapthorn being hired to investigate the new boyfriend of the daughter of an Old Earth noble, before coming back to be asked to look into a situation which could threaten the Archonate, the ruler of all of Old Earth. Hapthorn’s investigation explores some tangible clues involving a string of murders, as well as delving into murky details of the history of Old Earth.

Majestrum gets off to a slow start, trying to both introduce the many layers of Hapthorn and his world and get the story off the ground, but it ends up being a fun read. Hughes has a light touch to his writing that’s rare, especially among space opera type fiction like this; Hapthorn’s own dialogue is often overly ornate and self-important, but after a while Hughes starts poking fun at him for this, especially his signature phrase, “It would be premature to say.”

Hughes often seems to be evoking other stories or styles – Asimov or Piper style imperial space opera, Douglas Adams’ Dirk Gently – but the novel stands on its own without feeling like a mash-up, and I assume the evocative moments are deliberate. Ultimately the story revolves around Hapthorn and his other self learning to live with each other, Hapthorn with the knowledge that the new age will cause him to fade away, while his sharer is not yet fully formed, yet they’re two sides of the same coin, a fact neither of them fully embraces. Hapthorn himself is especially resistant, since he requires evidence and logic and is unable to take his sharer’s intuitive leaps on faith or trust. This impedance drives the story’s climax, which was a little disappointing since it seemed to undercut Hapthorn as the hero. Although it had a nifty denouement and final line.

With some fine world building, intellectual sleuthing, and a witty narrative, Majestrum is a neatly constructed book which could appeal to a wide variety of SF readers. It takes a little while to get into, but the ride was well worth some persistence.

(Crossposted from Fascination Place)
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This Week’s Haul [Nov. 21st, 2009|05:20 pm]
  • Adventure Comics #4, by Geoff Johns, Sterling Gates, Jerry Ordway & Bob Wiacek, and Michael Shoemaker & Clayton Henry (DC)
  • The Brave and the Bold #29, by J. Michael Straczynski & Jesus Saiz (DC)
  • The Flash: Rebirth #5 of 6, by Geoff Johns & Ethan Van Scyver (DC)
  • Outsiders #24, by Peter J. Tomasi, Fernando Pasarin, Scott Hanna & Prentis Rollins (DC)
  • Victorian Undead #1, by Ian Edginton & Davide Fabbri (DC/Wildstorm)
  • Hercules: Full Circle HC, by Bob Layton (Marvel)
  • Realm of Kings one-shot, by Dan Abnett, Andy Lanning, Leonardo Manco & Mahmud Asrar (Marvel)
  • Echo #16, by Terry Moore (Abstract)
  • Irredeemable #8, by Mark Waid & Peter Krause (Boom)
  • Invincible #68, by Robert Kirkman & Ryan Ottley (Image)
  • Phonogram: The Singles Club #5 of 7, by Keiron Gillen & Jamie McKelvie (Image)
Adventure Comics #4 Two more books this week which tie in to DC’s Lantern ring giveaway. Adventure Comics was launched when the most recent Legion of Super-Heroes series came to an end. Its lead story features Superboy (the Connor Kent/Teen Titans version), and its backup features the Legion – the “classic” team which Geoff Johns reintroduced in Action Comics and Legion of 3 Worlds. I decided not to follow it along because I have no interest in this incarnation of Superboy.</p>

Oddly, the lead story here is draw by Jerry Ordway, and not regular artist Francis Manapul, so as much as I like Ordway (although this isn’t his best stuff) it doesn’t give me any feeling for what the series has really been like. Plus, this issue doesn’t actually have much Superboy, but rather brings back Superman-Prime, the insufferable villain who finally got his comeuppance at the end of Legion of 3 Worlds. Honestly if I never see Prime again, it’ll be too soon.

The backup features two Legion characters who have been torn apart by the events of Lo3W, and getting back together with a little assistance from two other star-crossed lovers on the team. It’s a nice character story in its way, but it feels more like the beginning of a larger arc than just a backup tale. If Adventure Comics were all Legion, then it might be worth following, but just the backups isn’t enough to get me back on board.

Outsiders #24 Outsiders is the latest incarnation of the Mike W. Barr-penned Batman spin-off title from the 1980s, which was pretty mediocre stuff back then. This one seems more interesting, as the resurrected dead villain Terra seeks out her brother and – in a turnaround from how many of the resurrected heroes have been acting – can’t stand her new existence, and wants help in ending it. While this might be some sort of a bait-and-switch on Terra’s part, writer Peter Tomasi pulls it off pretty convincingly; the notion of what zombies think about being zombies is an often-overlooked facet of the genre. (Most of them don’t think, of course, but that’s not the case in the premise of Blackest Night.)

The other half of the story involves Katana being waylaid by her dead husband and children, and is more routine angst/combat stuff. But Fernando Pasarin’s pencils are quite good, making this a pretty solid read overall. The only downside is that it doesn’t give me – a new reader brought in via the ring giveaway – much orientation for who these Outsiders are, why they’re outsiders, or what their organization is like. But of all the Blackest Night tie-ins, this is the one I’m mostly like to give another shot.

Victorian Undead #1 Ian Edginton wrote the terrific Scarlet Traces about what happened to England and Earth after the defeat of the invaders in The War of the Worlds, so even though I’m suffering a bit of zombie exhaustion, I was willing to give him the benefit of the doubt and check out Victorian Undead, which as you can see from the cover involves Sherlock Holmes and zombies (although contrary to the cover, Holmes is not himself a zombie). The premise is that a meteor shower in the 1850s led to the rise of zombies in London, and in the 1890s Holmes and Watson have to grapple with their emergence (or maybe return – the timeline is left deliberately blank as I expect it’s one of the mysteries to be explored in the series).

Edginton injects some serious steampunk – in the form of a humaniform robot – into Holmes’ milieu, on top of the zombies. This first issue is entirely set-up, with shadowy governmental figures trying to keep a lid on things. I’m sure we all know how well that will work. Whether or not we’ll see other Victorian-era icons, I don’t know. Davide Fabbri looks like a decent artist, although with just enough of overtones of an Image style (gratuitous lines, unnecessary flourishes) for me to not fully embrace his style. But overall the series gets off to a good start, if you can stand another zombie title. Hopefully Edginton has more in mind than just “Sherlock Holmes and zombies”, though, because I don’t think that’s enough to carry the series. Zombies, after all, have been done before.

Hercules: Full Circle premiere HC I gushed a few months ago about the first hardcover collection of Bob Layton’s Hercules mini-series from the 80s. This month we get the second collection, containing the “Full Circle” graphic novel which concludes the character’s story, plus a short story and a 3-part epilogue that I hadn’t read before.

Layton’s art seems more than a bit dated today, but some of the stuff he tries to put over on the reader is amusing just for its audacity (like the supporting character “Lucynda Thrust”), and it works completely as a lighthearted buddy story. I doubt it’d be for everyone’s taste, but I’ve always loved it.

Realm of Kings one-shot I was very reluctant to pick up anything related to Realm of Kings considering what a bust War of Kings was, but something made me buy this one-shot. I’m glad I did, because it’s a neat little story: Quasar goes through the rift opened at the end of the war, and ends up on a parallel Earth in which the Avengers have given themselves over to the Great Old Ones, and who are interested in extending their reach into Quasar’s universe. While an obvious twist on the whole Marvel Zombies thing, the notion of the superheroes corrupted into becoming dark magicians could have legs. Then again, maybe it would be less entertaining if stretched out too far.

Leonardo Manco does a great job drawing the corrupted Earth and its heroes, and Abnett and Lanning have fun with the dark heroes (”What the Ftaghn?” exclaims Ms. Marvel) and figuring out how to get Quasar back where he belongs. As one-shots go, this one’s a lot of fun. Whether or not any of the rest of Realm of Kings – a collection of mini-series – will be, I have no idea, but as they mostly feature characters I don’t care about (the Inhumans, the Imperial Guard), I doubt I’ll give it more than a passing glance. Wake me when the main heroes get involved.

Echo #16 It’s time to check back in on Terry Moore’s Echo. It’s been slow going, but the story has been gradually revealing itself. Our heroine, Julie, accidentally got covered with a metallic substance which gives her odd powers she can’t really control, mainly being able to shock people with an energy zap. The creators of the metal have been after her, including hiring a mercenary Ivy, to bring her in. Julie’s also encountered a man – apparently a vagrant – who also has some of the metal, resulting in destruction and some death when they meet. After being on the run for some time, Julie’s gone with Ivy – who’s turned on her bosses and also retrieved Julie’s mentally-disturbed sister Pam – and is hiding with her.

That’s a lot of story, but it hasn’t felt like that much while reading it. It’s mostly felt like a fairly routine chase/suspense story with the mystery of the metal lurking in the background. What seems to be revealed here is where the title “Echo” comes from, as Julie is wondering if she’s able to communicate with the last – and deceased – wearer of the metal, a woman named Annie. There are also indications that Julie’s role may take on messianic overtones.

I can’t say that Echo has been one of my favorite comics – the glacial pace made me drop Moore’s previous series, the popular Strangers in Paradise – but it’s been interesting. Whether it’s all worth it will depend on whether Moore is able to bring it all to a big finish, whenever that comes. After a fashion, Echo reminds me of Jeff Smith’s current series, RASL in its tone, suspenseful structure, and fantastic mystery. To his credit, Moore has been publishing Echo nearly monthly, which makes it easier to stay attached to. And I like how Moore’s art has developed better than the caricature-dominated art Smith brings to RASL.

It’s a little odd that after 16 issues Echo is still at the point where it has more potential and actuality. Hopefully over the next year Moore will kick it into gear and turn it into something unique and exciting. But it’s not quite there yet.

(By the way, the covers tend to be much more dramatic than the contents; Julie is not nearly the ass-kicking heroine she seems to be on the cover to the left.)

(Crossposted from Fascination Place)
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The Sandman’s High Barrier to Entry [Nov. 19th, 2009|03:31 pm]

Interesting blog post at (of all places) npr.org on the high barrier to entry for new readers of Nail Gaiman’s series The Sandman.

And they’re right: The Sandman does have a high barrier to entry. I bought the series from the beginning, and while I loved the first issue, the issues following were simplistic and sometimes disgusting horror fare, and I dropped the series after about 6 issues. (Yes, I missed the original issue in which Death was introduced.) I only started picking it up a year or so later when “The Dream of a Thousand Cats” kicked off the first of several cycles of short stories in the series.

Honestly it’s difficult to introduce new readers to Sandman. Those early issues (collected in the first volume, Preludes and Nocturnes) are often not a lot of fun, Gaiman’s writing is very shaky as he hadn’t really gotten comfortable with his voice yet, and the art is erratic at best: Sam Keith’s cartoony style didn’t suit the series, and Mike Dringenberg’s muddy pencils and often-perplexing layouts were no better. The second volume, The Doll’s House, lacks focus, seeming like little more than a collection of amusing characters and gags, and has a thoroughly disappointing climax. The third volume, Dream Country, is a quartet of short stories, which are good, but not a good introduction to the series. As the NPR article says, it’s not until the fourth volume, Season of Mists, that the series really finds itself. Yet, there are many details in the first three volumes which are important to understanding the arc of the series as a whole.

I push comics at many people by lending them collections, but even though it’s great stuff, I can’t recall ever turning a new reader onto Sandman. And especially for people who aren’t comics readers, it’s not a series I’d choose to try to turn them on to comics.

(Crossposted from Fascination Place)
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Jim Butcher: Storm Front [Nov. 16th, 2009|05:27 pm]

I’d been aware of Jim Butcher’s Dresden Files series for a while, but I’d mentally filed it away along with any number of other series of novels that just didn’t seem like my kind of thing. Although the high concept – a private detective in Chicago who’s also a practicing wizard – seemed interesting enough, it struck me at a glance as being too mass market for my taste. My Dad, however, got into the books and gave me a copy of the first one, Storm Front, to see what I thought. I was still dubious, but gave it a try on my recent vacation.

It is, I’m sorry to say, a bad book.

The premise mixes noir and fantasy: Harry Dresden is a wizard who’s been put under a doom by the White Council of wizards, due to questionable behavior in the past, and if he violates any of their laws then they’ll execute him. Nonetheless he’s set up shop in the mundane world as a practicing wizard. But business is slow, since he doesn’t want to take on cases involving charlatanry. He sometimes consults with the police department, liaising with his friend Karrin Murphy.

Murphy calls him one day to consult on a particularly grisly double murder, which he confirms was performed with a nasty sort of magic. After viewing the scene, he’s met by mob boss Johnny Marcone, who wants him not to look into the case, but Dresden refuses. The same day, a woman named Monica Sells hires him to look into her husband’s disappearance, claiming that he’d been getting into serious magic before he vanished. After receiving a generous retainer, the broke Dresden takes the case.

Dresden visits the Sells’ lake house, where he confirms that Victor Sells was using magic. He’s also confronted by Morgan, the sword-wielding minion of the White Council who monitors Dresden’s activities, and who isn’t on Dresden’s side in their disagreement. Dresden continues to investigate both cases, and ends up being targeted by a mysterious wizard who sends a demon after him and who seems to be behind the murders. Dresden becomes stuck between his friendship with Murphy and his responsibility not to reveal too much about the magical world to the mundanes, which leaves him on the run from both his friends and his enemies as he tries to prevent his own murder by solving the cases first.

The basic problem with this book is that it’s just plain badly written. Told in the first person by Dresden, the narrative is often overwrought and clichéd (okay, the two tend to go hand-in-hand), with frequent single-sentence paragraphs (”I was driving for my life”) to raise the anxiety level higher in the cheapest of ways. Butcher’s turns of phrase often made me wince, and he sometimes uses words which seem inappropriate to the situation. For example, his client “beamed” at Dresden after he’d rather rudely interrupted her, a mismatch which left me scratching my head trying to figure out what he meant, and in any event yanking me completely out of the story for a moment. The overall writing style is one of lowest-common-denominator suspense, which would be fine (I’ve read plenty of that) if it didn’t keep tripping over its own feet.

The plot is a fairly trivial mystery, intended (I assume) to mainly be a vehicle to illuminate Dresden’s world. But his world isn’t really that interesting, and much of it is puzzling. Granted that not all details are going to be revealed in the first book of a series, I still wondered why Dresden seemed to be the only wizard who’d decided to set up shop among the mundanes, and what makes him different from the others that he’d do that. That seems like a fundamental element of the premise which should have been explained up-front. Butcher also seemed torn between coming up with a set of rules for how magic works in Dresden’s world (his explanation of how to make potions, for example, which was pretty interesting), versus leaving much of it unsaid because you can’t really explain how magic actually works. The Harry Potter books had a similar problem early on, and eventually stopped trying to explain everything, which is probably the right choice.

Characters’ motivations are sometimes inscrutable. Monica Sells’ behavior early in the book makes very little sense by the end, and Butcher essentially writes her out as a character near the end. Murphy’s reaction when Dresden refuses to tell her everything he knows doesn’t ring true; she ends up feeling like a false friend, which is the opposite of how Butcher tries to portray her in the first half. It would be more effective if she had been forced into that decision rather than making a choice. The strain in their relationship feels artificial, but then most of Dresden’s reactions feel artificial.

The book has its good moments, the best being the confrontation between Dresden and Marcone late in the novel. Of all the supporting cast, Marcone is probably the best-drawn, being enough of a twist on the calculating crime boss to be an interesting contrast to Dresden. Butcher’s description of the murders is also good, and his meeting with the vampire Bianca is also well-done, although it ends up being a dead end in the story.

But overall I thought Storm Front was a pedestrian story, further let down by the awkward narration. It kept reminding me of the comic book GrimJack in its mix of science and magic and detective noir, but I’d say it’s several steps down from that comic book (especially the earlier issues thereof). I guess now I know what all the hoopla is about, but I don’t think I’ll be continuing with the series.

(Crossposted from Fascination Place)
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Sunday in the City [Nov. 15th, 2009|09:09 pm]

Friday night I surprised Debbi by taking her to dinner at Sundance The Steakhouse, which we’d last (and first) visited for my birthday this year. It was as good as it was the first time!

Saturday we took the cats to the vet, Debbi taking hers in for a 2 pm appointment, then me taking mine in half an hour later. She was in-and-out and ran into me as I was arriving. It took longer for my guys to get their check-ups. Newton seems to be doing well enough given that he’s taking thyroid medication. Jefferson, however, has some really crummy teeth and his gums are looking pretty bad, including a spot that’s bleeding. He’s lost 3 pounds in the last year, and it could be because he’s having hyperthyroidism himself, or it could be because eating has been difficult because of his mouth. And the vet said there’s a chance that he could have a tumor which is bleeding. So both cats are getting blood tests, and we’ll see where to go from there. My bet is that Jefferson “just” needs some dental surgery.

Still, for 15-year-old cats, that’s not really too bad.

We had a more exciting day today, since I wanted to go up to the city for Borderlands Books‘ 12-year anniversary sale. We left early and got breakfast in San Carlos, but realized that we’d be getting to the bookstore well before their sale started, at noon. We tried going into Golden Gate Park to visit the botanical gardens, but there was no parking. However, we saw a sign on the way for the Disney Family Museum, which recently opened in the Presidio, and decided to go check that out.

Even with a $20 entry fee, I figured there was still some chance that it would be little more than a few trinkets that Diane DIsney Miller had inherited from her famous father, perhaps with some notes on his life. But in fact it was much more than that, and we spent more than two hours going through it (and could have spent more time than that).

There’s not much left inside that looks like an old Presidio building – they clearly spent plenty of money to make it a modern venue, with computerized displays in addition to the memorabilia, and even a theater in the basement. The reception area has hundreds of awards that Disney was given during his lifetime (including most of his Academy Awards) on display. Inside is an impressive collection of photos of Walt and his family, and many DIsney memorabilia, including a polo cup he won, one of the trains he built for his home, the fiddle his father played, and many of his early drawings (some the originals, most reproductions). The earliest known drawings of Mickey Mouse are among he collection.

The narrative is well-written, although the layout of the individual rooms makes it sometimes difficult to know where to start, so sometimes you experience things out-of-order. While it admirable grapples with a few of Disney’s less shining moments (such as the early 40s animators’ strike), it oddly glosses overt the construction of Disneyland, which occupied Walt for several years and was one of his greatest accomplishments.

While some have cautioned that the museum is more about Walt and less about Disney, anyone interested in either the man of his company ought to enjoy the museum. It’s a good companion experience to the biography of Disney I read a few months ago.

After the museum, we stopped for sundaes at Ghirardelli Square, and then headed to the bookstore, where I picked up a few things, and we got to see Borderlands’ two hairless cats, Ripley and Ash, the latter of whom I hadn’t met before.

The only blemish on the day was having trouble getting dinner cooked (stuffed pork chops from the supermarket that took about 25 minutes longer to bake than advertised), and watching the Patriots mysteriously hand the Sunday night football game to the Colts by not punting the ball on 4th-and-2 at their own 30, leading by 6 with 2:30 left in the game. WTF??? The Pats lost 35-34. Gah.

But that aside, it was a day of pleasant surprises, so I can’t really complain.

(Crossposted from Fascination Place)
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This Week’s Haul [Nov. 14th, 2009|05:11 pm]
  • Batman and Robin #6, by Grant Morrison, Philip Tan & Jonathan Glapion (DC)
  • Batman/Doc Savage Special, by Brian Azzarello & Phil Noto (DC)
  • Booster Gold #26, by Dan Jurgens, Mike Norton & Norm Rapmund (DC)
  • Fables #90, by Bill Willingham, Mark Buckingham, Steve Leialoha & Andrew Pepoy (DC/Vertigo)
  • Green Lantern Corps #42, by Peter J. Tomasi, Patrick Gleason, Rebecca Buchman & Tom Nguyen (DC)
  • JSA vs. Kobra #6 of 6, by Eric S. Trautmann, Don Kramer & Michael Babinski (DC)
  • R.E.B.E.L.S. #10, by Tony Bedard & Andy Clarke (DC)
  • The Unwritten #7, by Mike Carey & Peter Gross (DC/Vertigo)
  • B.P.R.D.: 1947 #5 of 5, by Mike Mignola, Joshua Dysart, Gabriel Bá & Fábio Moon (Dark Horse)
  • Hellboy: The Wild Hunt #8 of 8, by Mike Mignola & Duncan Fegredo (Dark Horse)
Batman and Robin #6 The second arc of Batman and Robin has taken some criticism due to the fairly extreme stylistic change from Frank Quitely (on the first arc) to Philip Tan (on this one). It is an extreme change, but I thought Tan was fine in issue #4; the problem is his style got progressively looser to the point where it’s actually rather grotesque in this issue. It’s still serviceable, but yeah, I can see where the complaints are coming from.</p>

Then again, the story’s not much, either. The main villain, the Red Hood (a.k.a. Jason Todd, formerly Robin) is portrayed as a vicious counterpoint to Batman, although as a despised character who died and came back to life, it’s hard to care about his motivations. Another villain, Flamingo, shows up here to take out the Red Hood, until Batman and Robin show up to stop them both. It’s a perfect example of how Morrison seems to pack just too much into his stories at times, and Flamingo’s arrival undercuts the drama between Batman and the Hood, which was underdeveloped to start with.

So far, Batman and Robin has been more style than substance, with Morrison unable to properly develop his themes or his characters. In fits and starts he’s pulled together some interesting pieces, but hasn’t really used them effectively so far.

Batman/Doc Savage Special The Batman/Doc Savage special appears to be an introduction to something called “The First Wave”, which from the back of this issue seems to be an upcoming series by Brian Azzarello taking a group of pulp and golden age heroes and introducing them in a new setting, apparently in the present day, but with a mix of styles dating from the 1920s to today. So here we have Batman (at the beginning of his career) and Doc Savage (an established hero), to be joined later by The Avenger, The Spirit, Black Canary and the Blackhawks. I’ve always liked the notion of relaunching established characters in a different milieu, but this is perhaps not the set I’d have chosen. But Azzarello seems to write a lot of pulp-influenced stuff, and it’s his show, so here we have it.

This story involves Batman suspected of murder and Doc Savage coming to Gotham to bring him in. Batman wields a pair of guns (but not to kill), Doc uses his muscle, and the two of course come to a meeting of the minds by the end. Chris Sims’ critique of the story is mostly spot-on, although I disagree about Batman using guns, a facet of his character here that doesn’t bother me, although his wishy-washy use of them is annoying, I agree. Batman has always been a character who could use guns, but mostly hasn’t for various reasons depending on his interpretation. But Sims hits the nail on the head as far as the plot goes: It’s obvious, and dragged out. Additionally, the characters just aren’t very likeable, and Bruce Wayne in particular is portrayed in a very annoying manner (honestly I think the occasional “Bruce Wayne, airhead playboy” schtick that some writers drag out is just plain stupid, and not in the least funny).

So overall this is a pretty weak introduction of a fairly interesting series. But The First Wave will have to be a lot better than this to be worth reading.

JSA vs. Kobra #6 JSA vs. Kobra was a 6-issue miniseries which sort-of spun off from the JSA’s battles with the fictional terrorist organization Kobra from their previous regular series, which doesn’t really explain why it’s being published now. It also relates to Mr. Terrific being one of the leaders of Kobra’s good-guy opposite number, the spy organization Checkmate.

Other than the JSA, none of these organizations matters one whit to me, and the series doesn’t relate to the team’s current adventures at all. So why bother publishing this? And heck, why did I bother buying it?

It’s also not much good. Its plot strives to be a games-within-games match in which Kobra is playing several different angles at once (although to what end, I can’t figure out; if Kobra’s angling for world domination, they’re doing a crappy job of it), while the JSA tries to outmaneuver them. There’s some ongoing tension between the JSA’s co-leaders, Power Girl and Mr. Terrific, mainly over whether Terrific owes his loyalties to the JSA or to Checkmate (the latter of which has been infiltrated by Kobra spies), but it never feels very suspenseful and is resolved almost offhandedly.

Eric S. Trautmann’s script (he’s an author I’ve never heard of before this series) is pretty mechanical, and Don Kramer’s pencils are pretty but not very dynamic. He does seem to meet one of the main criteria for a JSA penciller, though, that being an ability to put Power Girl’s chest front-and-center:

JSA vs. Kobra #6 page 12

At the end of the series, Kobra has been defeated, but obviously will come back in the future. The JSA hasn’t managed to eradicate the group, and none of the JSAers have really had any satisfying story arcs. The whole thing is played very low key despite the high stakes.

If you enjoy superhero pseudo-spy yarns, then this might be for you. Everyone else, give it a pass.

R.E.B.E.L.S. #10 R.E.B.E.L.S. #10 is one of two Blackest Night ring giveaway tie-ins this week (the other being Booster Gold #26, a series I already buy regularly). R.E.B.E.L.S. is a revival of the 90s series, which was the successor to L.E.G.I.O.N., itself a 20th century version of Legion of Super-Heroes that was launched in 1989 when the Legion was struggling to work out its continuity. If that doesn’t sound like one of the least-necessary revivals ever, then I don’t know what is.

Tony Bedard is a decent superhero writer, and Andy Clarke (whose name is misspelled on the cover – way to go DC) has an interesting style reminiscent of Steve Dillon. But issue #10 drops us ring-acquiring drive-by readers into the middle of an on-going story involving the nominal heroes (leader Vril Dox is more of an anti-hero) teaming up with some long-time DC villains to fight an even bigger long-time villain, Starro the Conqueror, who’s been transformed into a rather different entity than his already-chilling original form. (By the way, you can see an homage to the original Starro in the always-entertaining webcomic Plan B.)

The Black Lanterns are almost perfunctory to this story, which focuses on Starro enlisting the aid of Dox’s even-more-super-intelligent son, backing the R.E.B.E.L.S. into a corner, although it looks like next issue will involve a fight between Dox and the Black Lantern version of a former member of the team, as the issue ends on a cliffhanger.

Still, in a book headlined by a rather despicable character, mostly featuring other C-listers I don’t really care about, I might pick up the next issue but this isn’t enough to make me sign on for the long haul, especially since I lost interest in the original version of this team over 15 years ago. (Don McPherson liked it better than I do, though.)

B.P.R.D.: 1947 #5 B.P.R.D.: 1947 was one of the best recent stories of this long-running series, but unfortunately 1948 doesn’t follow it up as strongly. Trevor Bruttenholm mostly stays on the sidelines, and the ultimate point of the story is to drive home to “Broom” that the department’s mission means he’ll be sending a lot of people out to their deaths, and can he live with that? This last issue is pretty good in that regard, but the first four, which focus on the mission in question, were pretty tedious, hamstrung by the fact that Broom stays at home the whole time.

I guess there will be a 1949 at some point, but since I expect to bail on B.P.R.D. after the long-running “War on Frogs” storyline concludes, I may not be around to see it.

Hellboy: The Wild Hunt #8 Similarly, while Hellboy generally has been stronger than B.P.R.D. over the years, The Wild Hunt has been one of his weakest series. Not only does the mythical Wild Hunt only put in a token appearance across 8 issues, but the story involves examining Hellboy’s surprising lineage, and an equally surprising – and, honestly, rather silly – development which comes to a head in this issue. It had me shaking my head, as Hellboy has always done best by staying away from popular mythology, and bring King Arthur into the mix as happens here feels very out-of-place for the series.

Hellboy is at his best when he’s an ass-kicking, wise-cracking fighter of larger-than-life mythical monsters, but over the years Mignola has shrunk that side of his character and expanded him being pulled through various scenarios in scenes that are more talking that action, and that’s a lot less fun. It’s like Mignola’s fundamentally lost touch with the character, and that’s too bad, because he’s one of the most memorable comics creations of the last 30 years.

(Crossposted from Fascination Place)
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Regarding the Yankees’ Payroll [Nov. 11th, 2009|09:49 pm]

A couple of sharply contrasting articles about the New York Yankees and their payroll coming in the wake of their World Series victory: Sportswriter Joe Posnanski believes it’s an unfair advantage, somewhat obscured by baseball’s 3-tier playoff structure (some follow-up comments here), while Apple blogger Jon Gruber thinks the Yankees are just trying to win, which is more than can be said for some teams. My own opinion is closer to Posnanski’s than Gruber’s, although Gruber has a few good points.

(It’s very hard for baseball fans to objectively discuss this issue. Anti-Yankee bias is extremely strong throughout baseball – as a Red Sox fan, I admit to chortling gleefully whenever their season comes to a premature end. I suspect Posnanski has some of this bias, and that Gruber is colored by bias as a Yankee fan; indeed, his gloating at their championship and his past comments on sports makes me think he can’t really assess his team rationally. Then again, it’s sports; rationality isn’t required.)

I think the Yankees’ market and payroll do represent an unfair advantage, but they don’t give the Yankees a “pat hand” as Posnanski puts it. You also have to try to win, as Gruber says (and I do think there are teams that don’t try seriously to win), and you have to be skilled in your trying. The Yankees’ days in the wilderness in the 1980s were because they had fallen behind other teams in collecting talent and assembling their roster. Their approach changed in the early 1990s, which laid the foundation for their run of success since then. But once you have all three elements – a huge payroll, a desire to win, and the skills to assemble winning talent – you’re going to be a winning team most years.

There are teams which have two components, but who lack the large payroll, and they are simply and clearly at a significant disadvantage compared to the Yankees (and to a lesser extent the Red Sox). The Athletics are a popular example. The Angels are a well-run team which have been regularly run over by the Yankees and Red Sox since they won their 2002 championship. And the Rays are one of the best-run teams in baseball (a few years ago if I’d said that you would have asked me what I’ve been smoking), but not only are they at a payroll disadvantage, but they’re in the same division as the two richest teams in baseball and so were on the outside looking in coming the 2009 playoffs. (The Blue Jays are in some ways the Rays writ small.)

To look at it another way, you could be the best-run team in baseball, but given their financial resources, if the Yankees and Red Sox are among the top five best-run teams, then their payrolls give them a huge ability to cover for their mistakes and outbid other teams for the top free agent talent, that they’ve just got a huge built-in advantage over you.

Revenue and payroll are not the whole story, but they’re a significant factor.

There have been some interesting articles about market size written over the years. The seminal work, by Mike Jones, seems to no longer be available. Nate Silver wrote some articles in 2007 keying off of that work, but you have to be a Baseball Prospectus subscriber to read them. (If you are, you can find them here: One, two, three, four.) One point I recall from Jones’ original article was that the New York City area is a large enough market to support four teams, maybe as many as five or six, teams, each with a revenue stream competitive with other Major League teams. NYC is a really big market, folks.

And that’s kind of Posnanski’s point: You can’t really underestimate how big the New York market is, and how much that plays into the success of the Yankees. The Yankees have been a well-run franchise for nearly 20 years, and that counts for a lot, but their market counts for an awful lot as well.

I agree with Gruber that the Steinbrenners’ drive for success and excellence is admirable (is it, though, any more admirable than Oakland Raiders owner Al Davis’ stated desire to win?). Also admirable is the fact that they put their revenue back into the team, creating a feedback cycle of economic and on-the-field success. Not every team does this. (Gruber seems to imply that omission that the Yankees are special in this way, which I think understates what many other teams have done with much less.) And I’m certainly in favor of putting the earnings of baseball back into the game, and ultimately funneling much of it to the players who are, after all, where the true value in the game is created.

It’s not that I blame the Steinbrenners or the Yankees for this state of affairs. I do believe there are some structural problems in the business of baseball, for which the Yankees are somewhat culpable as co-owners of Major League Baseball (how much they specifically are culpable I can’t tell). But having purchased the most lucrative property in baseball and owned it for nearly 40 years now, I can’t fault them for exploiting what they’ve got for the greatest gain and success possible.

But I don’t think we can or should paper over the fact that the Yankees do have a large built-in advantage over every other team in baseball. (And I readily admit that the Red Sox have the second-largest built-in advantage, although the margin between #2 and #3 is much smaller than that between #1 and #2.) I think this is unfair, and it does make the Yankees’ successes less impressive by comparison with those of other teams. (I wonder who the team of the decade would be if you somehow adjusted for market and/or revenue stream? The Cardinals?)

I don’t know of a solution to this problem. Revenue sharing will never be big enough to have an impact. MLB isn’t going to put 2-3 more teams in New York City. (Look at how difficult it’s been just for the Athletics to move to a county which doesn’t even have another Major League team, since the Giants ostensible claim the San Jose area as their market.) A salary cap would punish the players unfairly. What else is there?

In any event, complaining about the Yankees’ built-in competitive advantage will never go away, and that’s because it really exists.

(Crossposted from Fascination Place)
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The Pernicious Cold [Nov. 10th, 2009|05:16 pm]

The cold that kept me out of work for two days last week has been sticking around. Friday it knocked Debbi out of work for a day. Saturday she felt better, but I was very congested and actually spent most of the day feeling rather dizzy. Other than a trip to the supermarket, we stayed home all day. Sunday I felt better but Debbi felt worse, and we stayed home and watched football most of the day, but I did feel good enough to go to my book discussion group in the afternoon.

We’re both slowly feeling better, and have returned to work this week. I’m still congested and have a bit of a post-nasal-drip cough, but otherwise feel fine. I plan to go to frisbee tonight, although I might not make it through the whole evening. Debbi seems to be getting better, but skipped her aerobics class last night and then didn’t sleep very well.

Friends of ours have told us that this cold is a stubborn one, and that it hangs around for a while. Other friends have theorized that we actually have the flu. I’ve known people with the swine flu and to a man it’s knocked them out for a week or more and sounded absolutely miserable. This is a particularly mild strain, if so. It might also be the garden-variety flu, for which we’ve both had shots, and perhaps the shots only offered partial protection. Who knows. The fact that it feels like a cold and I often get a cold in early November, combined with Occam’s Razor, makes me think it’s just a nastier-than-usual cold.

Assuming no resurgence of symptoms, though, I’m hopeful that we’ll be entirely well by the weekend.

(Crossposted from Fascination Place)
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Karl Schroeder: The Sunless Countries [Nov. 8th, 2009|01:02 pm]

After Pirate Sun, which brought to a close the events in the first three books of Virga, I wasn’t sure whether Karl Schroeder planned to write more in the universe or if that was it (at least for now). While there were some loose ends, it formed a loose trilogy around three characters, Hayden Griffin, Venera Fanning, and her husband Admiral Chaison Fanning, as they embarked on an odyssey through Virga – a 5000-mile-wide, pressurized balloon in space – to stop their home nation of Slipstream from being destroyed by a more powerful rival. Along the way we learned a lot about how Virga works, and the wide diversity of civilizations that live within it.

As it turns out, there is more, and The Sunless Countries is the first book with a protagonist not from Slipstream, thus presenting a somewhat different view of Virga. Leal Maspeth is a young historian in the city of Sere, a collection of wheels in the sunless counties of Virga, the giant pressurized balloon within which the series takes place. Leal has been frustrated by not being able to crack the faculty of the university, and even more frustrated with the Eternists who are in power in Sere, a party who believe that Virga has always existed, rather than having been constructed by humans (and others) thousands of years ago. Sere is visited by Hayden Griffin, the heroic Sun Lighter, whose deeds in creating a new sun for his nation of Aerie have made him famous, but who has an uneasy relationship with the government.

Worse than the Eternists, something is lurking out in the dark, something which is probably responsible for disappearing ships around Sere and whose origins may hearken back to the origins of Virga. The government slowly moves to action, more for show than for effect, and Leal thinks she has some idea of what’s going on. Unfortunately, her theories run contrary to Eternist dogma, and her hopes of proving herself right fade when the government takes over the university to reconstruct it along their own ideals, barring people from the library.

Schroeder continues to explore the ramifications of living in Virga, this time focusing on a relatively isolated nation without a sun, and what being surrounded in perpetual darkness means. His characters are always well-realized, as none of the protagonists of each novel feels much like any of the others. Leal actually feels a little more generic than the others, especially by contrast with Griffin, who has grown up a lot since he starred in the first book, and who is a leader but arguably not a natural one. Leal’s backstory involves deceased parents and a frustrated career as a scholar, making her a melancholy figure, but one whose beliefs strongly oppose those of the Eternists.

Schroeder uses Leal and the Eternists to score some social commentary points, as the Eternists conduct a referendum about the nature of truth, such that any disputed truths in Sere will be decided by public vote. It’s an incisive commentary on the dangers of direct public government, as well as a grenade lobbed at the opponents of scientific principles, such as creationists. Tyranny of the majority, when that majority votes based on irrational belief rather than rationality and evidence is a frightening and dangerous thing.

The Sunless Countries also delves deeper into the origins and history of Virga, and what lies outside it, the post-singularity phenomenon named Artificial Nature. Schroeder’s take on posthuman society is a little different from what I’ve seen elsewhere, arguably taking that portrayed in Charles Stross’ Accelerando a step further. He’s also starting to work through the implications of posthuman cultures living alongside human cultures, a scenario whose surface has only been scratched in the fiction I’ve read so far.

The novel works much better when dealing with the political, historical and science-fictional elements than it does in its character-based drama: Its setting and the exploration thereof is so rich and deep that it seems Schroeder can keep plumbing it forever. On the other hand, Leal is pushed into a position where she has to decide among several unsavory options, one of which would fulfill her dreams at the cost of her integrity, but the decision feels a little too mechanical, not as heartfelt as it could have, not to me, anyway.

Despite that, The Sunless Countries is probably the second-best of the series so far, behind Queen of Candesce. It’s clearly the first of a longer story (a second trilogy?) and it ends on something of a cliffhanger, but the potential for more neat stuff is so clearly evident that you can believe I’ll be around for the rest of the story. The Virga series is some of the very best hard SF being published today.

(Crossposted from Fascination Place)
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Torchwood Season One [Nov. 7th, 2009|09:46 pm]

It took a while, but we recently finished the first season of Torchwood, the Doctor Who spin-off about a team in Cardiff, England defending the planet against alien incursions, and featuring Captain Jack Harkness, the occasional guest-star of Who. As I’ve done with Who, I’ll list the first season episodes in order of most to least favorite, and as usual my comments below will contain spoilers.

  • Captain Jack Harkness (written by Catherine Tregenna)
  • Ghost Machine (Helen Raynor)
  • Out of Time (Catherine Tregenna)
  • They Keep Killing Suzie (Paul Tomalin & Dan McCulloch)
  • End of Days (Chris Chibnall)
  • Countrycide (Chris Chibnall)
  • Random Shoes (Jacquetta May)
  • Greeks Bearing Gifts (Toby Whithouse)
  • Combat (Noel Clarke)
  • Everything Changes (Russell T. Davies)
  • Small Worlds (Peter J. Hammond)
  • Cyberwoman (Chris Chibnall)
  • Day One (Chris Chibnall)

A friend of mine said on Facebook that you have to look at Torchwood as a guilty pleasure. That would be fine – since much of this season is very poorly written – except that I already tend to see Doctor Who as a guilty pleasure, and Torchwood is a big step down from it, so where does that leave it?

The most frustrating thing about the show is that the Torchwood team are mostly incompetent, which is a big change from most shows of this type where the government organization protecting us from the unknown is instead highly competent. But this isn’t really a theme of the show, it’s just a lever used for the stories: The characters are incompetent, so they do stupid things, and that results in problems.

So, for example, in “Cyberwoman”, Ianto has been hiding his half-cyberized girlfriend in the basement of Torchwood since the Battle of Canary Wharf back in Doctor Who season three. He doesn’t really have a plan to reverse her condition, and he certainly doesn’t trust that his co-workers would help him. Naturally it all goes disastrously wrong once she gets loose. Or the first episode, “Everything Changes”, when the characters are making selfish use of the alien artifacts that Torchwood has access to even though Captain Jack’s told them not to. All this would make more sense if the team were more of a research organization, but that’s not really what they do, and it’s certainly not what they’re set up to do. This pattern continues through the season finale, “End of Days”, when the whole team turns against Jack to do something remarkably stupid which puts the whole world at risk. I can’t count the number of times I said, “Maybe next time you’ll listen to Jack!” at the television during the season.

Not that Jack is a whole lot better, since he’s written very erratically. He’s certainly the most competent character in the group (although Tosh is okay; she’s a fair sight better than Gwen, Ianto and Owen), but he also swerves from being empathetic to being very callous and uncompromising. It’s like the writers couldn’t decide if they wanted him to be a tough-as-nails leader, or more of a heroic figure like the Doctor.

The season’s rocky start has one good episode, “Ghost Machine”, and a decent one, “Countrycide”. The former is an atmospheric story about a device that can show echoes of the past, while the latter is a creepy horror story whose punchline is very different from what you’d expect. But neither of these are episodes to build a season on; in a better show, they’d be meat-and-potatoes episodes rather than the standouts. And they’re amidst dumb episodes like “Cyberwoman” or the immeasurably stupid “Day One” with its sex-obsessed alien killer (gah!), or the faerie-inspired but muddily-plotted “Small Worlds”.

The series does get better as it goes on, though. “They Keep Killing Suzie” features the forgotten Torchwood member from the first episode coming back to cause trouble, a well-constructed episode that unfortunately peters out with a pointless chase sequence at the end. “Out of Time” involves some people from 1953 brought forward to the present and having to adjust to a very different era. It’s one of the more thoughtful episodes in dealing with this premise seriously. And the best episode of the season is “Captain Jack Harkness”, in which Jack and Tosh are thrown back to 1941 during the dawn of World War II and have to figure out how to get back even as Tosh is the subject of anti-Japanese sentiment. They also meet, well, Captain Jack Harkness of that era, who’s not at all what they were expecting.

That episode sets up the last episode, “End of Days”, in which the mysterious goings-on turn a promising set-up into the team turning against Jack pointlessly and resolving into another stupid monster story. It’s a bombastic story but it’s frustrating and not very satisfying. And it ends with Jack disappearing to adventure with the Doctor at the end of his third season, which makes the series feel even more like a spin-off which is subordinate to its original series.

Torchwood has all the ingredients to be a solid series, perhaps a little derivative of The X-Files, but with a flaboyant, unusual star character, an inventive visual look to the team’s headerquarters, and an unusual pedigree. But the writing just doesn’t follow through on the series’ premise, and rarely delivers stories that either make much sense on their own terms, or involve characters doing things that seem sensical. Overall, it’s mediocre, and never truly great.

(Crossposted from Fascination Place)
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This Week’s Haul [Nov. 6th, 2009|08:57 pm]

Powered by the love and affection of the Wizard convention circuit, it’s time for another round of reviews:

  • Doom Patrol #4, by Keith Giffen, Justiniano & Livesay, and J.M. DeMatteis & Kevin Maguire (DC)
  • Secret Six #15, by John Ostrander & Jim Calafiore (DC)
  • Astonishing X-Men #32, by Warren Ellis, Phil Jimenez & Andy Lanning (Marvel)
  • Immortal Weapons #4 of 5, by Duane Swierczynski, Khari Evans, Victor Olazaba & Allen Martinez, and Hatuey Diaz (Marvel)
  • Nova #1, by Dan Abnett, Andy Lanning & Andrea DiVito (Marvel)
  • The Secret History book six, by Jean-Pierre Pécau & Igor Kordey (Archaia)
  • Absolution #3 of 6, by Christos Gage & Roberto Viacava (Avatar)
  • The Unknown: The Devil Made Flesh #2 of 4, by Mark Waid & Minck Oosterveer (Boom)
  • Age of Reptiles #1 of 4, by Ricardo Delgado (Dark Horse)
  • Witchfinder: In The Service of Angels #5 of 5, by Mike Mignola & Ben Stenbeck (Dark Horse)
  • The Boys #36, by Garth Ennis & Darick Robertson (Dynamite)
  • Star Trek: Romulans: Schism #3 of 3, by John Byrne (IDW)
Doom Patrol #4 I admit it: I’m a sucker. I signed up with my comics shop for DC’s Blackest Night promotional ring giveaway. It’s not like I don’t have enough random crap around my house that I need a bunch of plastic rings, but something about the idea appealed to me just enough to sign up. The catch is that I’ll buy single issues of a bunch of comic books I don’t usually buy, so we’ll see if any of them are good enough to me to keep buying them. And you get to go along for the ride with me!</p>

And I’m far from the only one jumping on this bandwagon: Lots of other people have, too, which means a big sales spike for some DC titles. Which probably means more of this promotional gimmick in the future. But that’s okay, I don’t have to buy into any more of them if I don’t want to.

Doom Patrol is the latest incarnation of the venerable Silver Age comic featuring normal people who acquired super powers which made them outcasts from the rest of society. At its best, the series plumbed the depths of this premise better than its Marvel counterpart, The X-Men; at its worst, it was routine superhero fare. Not a bad legacy for a book that was – aside the bizarre Grant Morrison run in the 80s – a B-list title. But as with many such titles from DC, the book has a history so convoluted I really can’t figure out its continuity, including a re-launch by John Byrne (which I skipped) which seemed to throw all previous continuity out the door (which, honestly, is fine with me) and return to the original cast of Robotman, Negative Man, Elasti-Woman and the Chief. Apparently Infinite Crisis restored the team’s previous continuity, which makes absolutely no sense to me, and it appears from the Wikipedia article that DC went to greater-than-usual lengths to explain away the inconsistencies. Sigh.

So this issue – which features the deceased members of the “new” Doom Patrol of the late 70s coming back to fight the “new original” team of this decade – makes my head hurt, since I understand just enough of the continuity to know who these people are, but not enough to be able to make any sense of how these two teams could coexist in their current state. Would it be easier for a new reader to make heads or tails of this book, or harder? I really have no idea.

Is the story any good? Well, it’s not awful, but it’s little more than a collection of disparate fights, and I don’t have enough attachment to any of the characters to feel the emotions that I’m presumably supposed to feel about the dead characters coming back, and honestly the main Blackest Night title has pretty much gone the distance with that premise anyway. The issue ends on a cliffhanger which is interesting enough that I just might buy the next issue, but it’s a close thing. As an introduction to the series, this issue isn’t a very good one. The art by Justiniano and Livesay (what is it with single-name artists these days, anyway?) is pretty good, solid, dynamic, stylistic enough to grab my attention, especially in the last two pages. If you like Doug Mahnke’s or Ariel Olivetti’s art, you’ll find the art here to your taste.

The issue features a back-up story by the creative team of Justice League International introducing a set of fembot villains for the Metal Men, another B-list team of Silver Age heroes, and who barely appear in the story. I wasn’t a fan of the jokey nature of the JLI era, so this story didn’t do much for me. (As back-ups go, the Blue Beetle story in the back of Booster Gold has been much better.)

So I can’t recommend Doom Patrol #4 for anything more than the promotional ring.

Age of Reptiles: The Journey #1 Ricardo Delgado published two Age of Reptiles mini-series a decade or so ago, and as an unreformed childhood dinosaur lover, I loved them. They’re serious “this is what it could have been like” stories of the giant lizards hunting, eating, fighting, protecting their young, only a little anthropomorphized to give the story a plot. Delgado’s artwork brings the creatures to life like nothing else I can recall seeing. They’re well worth seeking out.

Now the reptiles are back in The Journey, the first issue of which has left me slightly baffled. As you can see from the cover to the left, all the animals seem to be heading somewhere, and there are hints inside that they might be looking for warmer climate as the earth cools, and the mix of beasts could be from the late Cretaceous period. But the story seems a little buried in the set-up. Still, as I recall from the first two series, it’s the whole that matters, not just the individual issues.

Delgado’s art is still great, although it seems a little less detailed than in the past. Maybe my expectations for this series were so high that I was bound to be disappointed by the first issue. But I’ll still be picking up the whole thing, so check back in a few months to see if the whole outweighs the sum of the parts.

Witchfinder: In the Service of Angels #5 I’ve been on the Hellboy bandwagon for so long that I guess I’m just jaded. Some of the stories are very good, most are okay, few are bad. When push comes to shove, Witchfinder is closer to the “bad” end of the spectrum. Sir Edward Grey was a (fictional) occult investigator in the Victorian era, much like Hellboy in the 20th century. His adventure in this 5-issue series just didn’t make a lot of sense to me, trying to stop a demon killing people in London by reuniting it with its bones, and with various occult stops along the way. The story was too convoluted for me to sink my teeth into, and there wasn’t a single character worth caring about. Overall I think the series was just too clever for its own good, and it lost sight of telling a good story.
Star Trek: Romulans: Schism #3 John Byrne’s Star Trek Romulans series apparently comes to an end this month, a bit to my surprise as I’d thought this was going to be another 5-issue series.

As I’ve said before, Byrne’s telling easily the most entertaining Star Trek stories I’ve read in years, maybe decades, and he has the visual look of the classic Trek series down pat. His Romulan story has been a shadow history of the Klingon/Romulan alliance implied by the third season of classic Trek. The Hollow Crown described how the Klingons engineered the death of the Romulan Emperor to put their own puppet on the throne to get around the Organian Treaty forced on them with the Federation. Schism is the other end of that story, as hostilities among the Klingons, Federation and Romulans come to a head in a fairly nifty (and wonderfully well-illustrated) space battle.

The only real downside to the story is that it ends rather abruptly, with a literal deus-ex-machina with no believable explanation for why it didn’t arise previously. The story ends seemingly setting up yet another arc in the same storyline, but I understand this is the last chapter, so I’m not quite sure what’s going on.

That’s really the achilles heel in Byrne’s Trek stories: They’re entertaining, but the endings are abrupt, ambiguous, and/or perplexing so it’s hard to see what the point of the story is. It’s frustrating, even as light adventure fare (which after all is what Star Trek is). All the pieces are intriguing enough that if Byrne keeps writing ‘em and IDW keeps printing ‘em then I’ll keep publishing ‘em, hoping that eventually all the pieces fall into place and he produces a truly great one.

(Crossposted from Fascination Place)
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The Hidden Side of Webcomics [Nov. 5th, 2009|08:50 pm]

Interesting article at Robot 6 about webcomics that come to an end. The basic economy of webcomics – they’re freely available, and almost always free to read – means that the barrier to entry for a creator is low, but the return on investment can also be low. So many webcomics end after a few strips, and many more end – deliberately or through neglect – some time later:

“Over 15,000 webcomics now exist online,” Wikipedia tells us, but probably 14,000 of those stopped updating after six episodes. This is the dark side of The Promise of Webcomics: It is true that anyone can start a webcomic, and that without the usual barriers to publication, such as editors and budgets, the web has become a seething cauldron of creativity. However, things like slush piles and contracts and editors are there for a reason: Not just to keep the crap out, but also to make sure the creator finishes the damn comic. The internet imposes no such restrictions. Consequently, many webcomics start with a burst of enthusiasm and fizzle when the creator runs out of ideas or has to study for finals.

The parallels to blogging are obvious. I’ve been blogging for over 12 years now, and my direct return on that investment is measured in Amazon.com referrals. The indirect returns, on the other hand – in the form of friends and acquaintances and the things that friends and acquaintances can bring you – have been much greater. Not to mention that I enjoy blogging, which is the direct impetus keeping me going. (I could arguably make some money by putting ads on my blog. I doubt it would be enough money to make a difference in my life – I’m just not a popular enough blogger – and it might not even be enough to justify the effort to put up the ads in the first place.)

I’m enthusiastic enough about the webcomics I read that I have a fairly meticulous system for keeping up with them through RSS feeds and bookmarks. I also enjoy finding a great new webcomic with an extensive archive, and I will buy the print collections of the webcomics I most enjoy. But apparently I’m unusual in that respect, and for many readers a large backstory is a barrier to entry.

But then, this is a problem that mainstream superhero comic books have been dealing with for years: How to satisfy their meat-and-potatoes fans who are into the continuity, while still bringing in new readers. Television series have the same problem. The economics of those media are different, but the problem is similar.

Myself, I’d suggest to someone who finds a new webcomic they enjoy with a large archive not to be put off by it. Enjoy the recent strips for what they are, but also consider going back to read through the archive, even if over a period of weeks or months. You might find it well worth the time invested. And I’d suggest to the creators of those strips that they keep their “About This Comic”/”New Readers” pages up-to-date so new readers can jump in and feel oriented right away; it’s unfortunately quite common to come across strips whose orientation pages seem years old. (As a reader, I’d also rather see an orientation page than a list of cast members; I’d rather learn about the cast by reading the strip.)

For new webcomic creators who find their enthusiasm waning after a few strips, consider that someone who seems like an “overnight success” usually has put in years of work to get to that point, it just seems to other people like that success came overnight. But I bet that much like blogging, you need to be doing a webcomic because it’s what you want to do. Because I don’t think very many people make a living drawing webcomics.

(Another interesting read is State of the Webcomics Union by Jeph Jacques of Questionable Content.)

(Crossposted from Fascination Place)
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Just Sick [Nov. 4th, 2009|09:50 pm]

I’m home sick today – with a cold, not the flu, thank goodness. (At least, it feels like just a cold!) Slept in, read comic books, noodled about on the Internet, blew my nose a zillion times (but that’s better than the sore throat I had last night). Grabbed In-n-Out Burger for dinner while Debbi went shopping with her friend Lisa.

Some other year this would have been a great day to curl up in the evening and watch the World Series. But I just can’t watch playoff games with the Hated Yankees (not even Red Sox/Yankees series), so no World Series for me. Someday maybe MLB will put a couple more teams in New York City and level the playing field a bit. But I won’t hold my breath.

I read a tweet tonight that said “Yankees:Apple::Red Sox:???”. Given the Yankees’ cash flow, free agent signings and aging roster that looks like it had a very healthy dose of luck this year, it’s clearly the Red Sox who more closely resemble Apple, with their more blended line-up, and cutting-edge analytic approach to team management. Just the notion of comparing the Yankees to Apple makes my head hurt. Probably another reason why using sports as a metaphor for real life is a bad idea.

(Besides, if you’re honest about it, it’s the Devil Rays who look the most like Apple.)

Anyway, yeah yeah yeah, as with all things sports, wins by New York teams make the world a little blacker. But I guess it wouldn’t be dramatic without some black hats to root against.

Hopefully things will look brighter tomorrow assuming I can shake the rest of this cold!

(Crossposted from Fascination Place)
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Grass Patching [Nov. 2nd, 2009|05:13 pm]

Over the summer I decided to adjust the sprinklers for our complex to see if we could save a bunch of water while keeping our lawn green, since California is 3 years into a drought. The default setting on the sprinkers is 10 minutes per sprinkler per day, which seemed like way more than was needed. Last winter I turned the sprinklers off for the rainy season, and when the rain ended I set them to 3 minutes. That didn’t work out so well, and the lawn started browning. Unfortunately, I thought I’d changed them upward but in fact I’d just imagined it, I guess, so the lawn got browner and browner until finally I changed it to 5 minutes, which seemed to do the trick. Alas, some patches of grass had just plain died, and two months later had not come back, even though the rest of the lawn was green and growing.

So I went out and bought some grass seed – actually a mix which included some green stuff to deliver the seed in, which I think also contained fertilizer – and spent some time digging up the brown patches to mix up the soil, laying down the seed mix, and watering the results. The one patch I tried it on a few weeks ago has come up quite nicely, so this weekend I did a whole bunch of other patches in front of my neighbor’s unit.

Last night Debbi and I were watching WALL•E after dinner when the doorbell rang: The neighbor had come over with a plate of delicious brownies to thank me for laying down the grass seed.

Sometimes good deeds do get rewarded!

(And we’ve hopefully saved a lot of water this summer, too. I don’t know how much water the sprinklers use, but if it’s 1 gallon/minute, then I estimate that that’s over 100 gallons/day! I bet it’s less than that, but still significant.)

(Crossposted from Fascination Place)
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This Week’s Haul [Nov. 1st, 2009|04:02 pm]

And… we’re back! A bumpy ride for the server the site’s hosted on has slowed down getting much done around here, but it doesn’t stop me from buying new comics, no sir!

  • Astro City: Astra #2 of 2, by Kurt Busiek, Brent Anderson & Alex Ross (DC/Wildstorm)
  • Blackest Night #4 of 8, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Green Lantern #47, by Geoff Johns, Doug Mahnke & Christian Alamy (DC)
  • Justice Society of America #32, by Bill Willingham, Matthew Sturges & Jesus Merino (DC)
  • Madame Xanadu #16, by Matt Wagner, Amy Reeder Hadley & Richard Friend (DC/Vertigo)
  • Guardians of the Galaxy #19, by Dan Abnett, Andy Lanning & Wesley Craig (Marvel)
  • The Incredible Hercules #137, by Fred Van Lente, Greg Pak & Rodney Buchemi (Marvel)
  • Nova #30, by Dan Abnett, Andy Lanning, Kevin Sharpe & Nelson Pereira (Marvel)
  • FreakAngels vol 3 TPB, by Warren Ellis & Paul Duffield (Avatar)
  • Ignition City #5 of 5, by Warren Ellis & Gianluca Pagliarani (Avatar)
  • Abe Sapien: The Haunted Boy, by Mike Mignola, John Arcudi & Patric Reynolds (Dark Horse)
  • Dynamo 5 #25, by Jay Faerber, Mahmud A. Asrar & others (Image)
Astro City: Astra #2 One way to look at superhero comics history in the so-called Marvel Age of Comics is that Stan Lee and his bullpen humanized heroes by giving them down-to-Earth problems in the 1960s (Spider-Man being the prime example), and creators of the late 70s and early 80s took the next step by – essentially – turning team comics into ongoing soap operas involving the relationships among the crimefighters (the new X-Men and the New Teen Titans). One could see that the next logical step in that progression might be for heroes to have lives and problems which are directly reflective of those of real people, whether they’re your everyday Joe or a worldwide celebrity. But instead comics went in a different direction, moving towards stories based primarily in shock value (violence, sex, gore, and zombies) and incestuous continuity for the hard-core fan. Rather than bringing the content of comics closer to the mainstream, this served to get comics noticed by the mainstream, and then marginalized as commercial art form more than ever before, as sales over the last 15 years have been at historic lows.</p>

Disregarding any oversimplifications I’ve made, the two part Astro City special featuring Astra is arguably a glimpse of how comics could have gone. Astra is a worldwide celebrity with the problems of being a worldwide celebrity – problems you rarely see, say, the Fantastic Four having to deal with – such as trying to figure out what to do with her life after college, under intense media scrutiny which doesn’t always regard her in a heroic light. The genius of Kurt Busiek’s series is that he considers the natural implications of what a world full of superheroes means, without making it a grim and depressing world as one sees in Watchmen or its legions of descendants. As Astra gives her boyfriend a tour of a slice of her life, we see both the wonders she’s experienced and the downsides of being a famous superhero. Busiek is the best in the business at presenting such nuances with a minimum of authorial judgment, resulting in a rich world full of crunchy notions for the reader to think about. There’s really nothing else like it in comics.

That said, the Astra story was a little disappointing in that Busiek took what I thought was a disappointingly cheap shot in the development of Astra’s relationship with her boyfriend. I saw it coming pages away, and thought, “Geez, I hope that’s not the way this story is going”, but it was. Even making what I thought was this poor choice, Busiek still handles it elegantly, but it still made the story less than I’d hoped.

Nonetheless, any week with a new Astro City is a good week!

Guardians of the Galaxy #19 Guardians of the Galaxy wraps up its various ongoing storylines this month – but unfortunately it’s not good. Star-Lord’s team returns from the future to learn that Adam Warlock managed to prevent the rift opened at the end of War of Kings from dooming that future, but the price he paid is of being transformed into his own evil future self, the Magus, whom the Guardians must now defeat to save the future again. They do so, but at a very high price: About half of the team is dead by the end of the story.

Boy, where to begin? Guardians as a series has been wrecked by crossovers with Marvel events, especially War of Kings. The characters have never been able to develop as a result, the team having been fragmented for months. The initial promise of Vance Astro arriving from the future and the murky threat of the mysterious Universal Church of Truth have been completely swamped by these later, largely unrelated, developments. The story’s developed so haphazardly that there’s really been no dramatic payoff to any of those elements, and killing off half the cast is a poor reward for fans following the series to this point. (And bringing them back would be even cheaper.)

The artwork in the series has gone steadily downhill, too, with Wesley Craig’s work here being its nadir: Simple, angular linework, extreme facial grimaces, minimal backgrounds, it’s very cartoony in appearance and just doesn’t work for me in the Marvel space milieu.

Its fellow title Nova has held up much better through the various crossovers, moving both its main character and its background forward a little bit each year. Guardians seems to have fallen completely apart, having lost its focus and not replaced it with anything. It’s one high-stakes action sequence after another, and that gets tiresome after a while unless there’s something more coherent holding it all together. But just typing the synopsis of the recent issues made me shake my head at how disjointed it all is. It may be time to bail on this series.

(Incidentally, although Kang the Conqueror appears prominently on the cover and does impact the storyline, he does so as a deus-ex-machina and isn’t even the adversary in the book. Talk about misleading!)

Ignition City #5 Warren EllisIgnition City wraps up this week. Cynical and violent, it’s been sort of interesting in pulling together analogs of old SF heroes into one rather depressing milieu. The story works out a little better than most of what I’ve read from Ellis’ series for Avatar, as I don’t really want to read what Ellis comes up with when a publisher lets him unleash the grotesqueries of his mind, but it’s still a so-so read. The world Ellis has concocted is interesting – after the golden age of spaceflight in the 1930s comes to an end, the remaining spacemen are stranded on the island of Ignition City in the 1950s – but we really only scratch the surface of it. The most interesting bit is a Buck Rogers character who’s depressed because of his glimpse of the bleak 25th century. Mary Raven’s quest to avenger her father doesn’t really measure up to the implied backstories of the other characters.

Gianluca Pagliarani’s artwork is okay, although his characters don’t always have a consistent look and their expressions tend toward the vacant; his renderings of the gritty setting are solid, though.

Overall, not one of Ellis’ stronger works, and I doubt I’ll be on board for any sequels.

Dynamo 5 #25 Jay Faerber is I suppose the reigning king of superhero soap opera comics, first with Noble Causes about a famous team of superheroes and the people they slept with, and now with Dynamo 5, about a team of young heroes who each have one power inherited from their father, Captain Dynamo, who fathered each of them with a different woman, and none with his actual wife, who’s now the team’s mentor. I bailed on Noble Causes early in its run due to an erratic publishing schedule, even more erratic artwork, and a story I couldn’t quite follow. I only gave Dynamo 5 a chance recently, and it’s a much better series, with a consistent artist, Mahmud A. Asrar, who’s entirely capable of drawing a fun, dynamic superhero series, with a bit of a Bryan Hitch look to his style but more of a fluid Alan Davis approach to his layouts.

This issue is apparently Asrar’s last, and the series is going on hiatus while Faeber brings a new artist up to speed. But the first 25 issues are a lot of fun, with characters from different backgrounds with powers that don’t always match their personalities, and the usual frictions among the members. This issue culminates the recent storyline in which the team were stripped of their powers, but in a twist reminiscent of Power Pack, they regain them but each member has a different power than they’d had before. So this is a natural breaking point between Asrar’s run and whatever comes next. It might also be a good jumping-on point for a new reader, save for the aforementioned hiatus, which may well see the series cease to be a regular series and go to some different format. Which would be a shame since that’s one of the things that put me off of Noble Causes.

Drawing comics art is hard work, no doubt about it, especially given the high standards artists working at a modern major company are held to by the company and the readers. (Just look at some of the criticisms I level at artists of comics I read.) So I respect both Faerber and Asrar for trying to figure out how to position Dynamo 5 to continue publication in the future. But on the other hand, options like a “series of mini-series” are very hard to pull off, and I think Robert Kirkman’s Invincible has demonstrated how important it is to have a regular artist who can work a regular monthly schedule and produce quality work as well; there’s really no substitute for it. Heck, the musical artist chairs afflicting some series at DC and Marvel have really hurt those series, too (I’m looking at you, Guardians of the Galaxy). Honestly I think finding such an artist ought to be Faerber’s highest priority for Dynamo 5.

All that aside, if you’re looking for some quality science fiction soap opera, check out the paperback collections of Dynamo 5. And then we can see what direction the series takes from here.

(Crossposted from Fascination Place)
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Getting Back to Functional [Oct. 31st, 2009|10:33 pm]

My hosting service seems to have mostly worked out the kinks with the machine hosting FP – which is to say, the old machine died and they moved all of us on it to a new machine – so I seem to be back in business. The new machine feels slower than the old machine (i.e., more like the old old machine), which is a bummer, but maybe it’s a temporary thing as the other sites get up and running. I’m also having some issues accessing my admin page at times. The all-knowing Web provides 4 or 5 different answers, none of which really answer the question, “Why didn’t this happen before being moved to the new machine?” But I’ll try some stuff and see if I can shake it all out.

Maybe I shouldn’t be bothering to run my own blog, but I do like having full control over my own data. I’m picky that way.

In other news, I biked in to work on both Thursday and Friday, hitting my goal of 30 rides in for the season, over 500 miles ridden. Not a huge amount, but a lot for me. With Daylight Savings Time ending tonight, that’s probably it for riding in – or, more precisely, for riding home, since I don’t like to bike much in the dark. More next year, though!

For Halloween tonight we went over to visit our friends Lisa and Michel and their 2-year-old daughter Isabella, whom I played with for quite a while, longer than Debbi has expected us to be there. Then we went to visit Susan and Subrata, their son Ajay, and Subrata’s visiting parents. Their neighborhood was filled with dozens of kids trick-or-treating, more than I’ve seen around since moving to California. And yet, S&S still had plenty of candy left. Debbi and I left them and went to Marie Callender’s for dinner, as I’d kind of reached maximum kid saturation for one day.

Happily, no tricks were played on us in the making of this evening.

(Crossposted from Fascination Place)
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